Since I promised *Lozey some drawing tips, so I figured that I'll go ahead and make a little tutorial for everyone about how I go about drawing heads that aren't cartoons.
This is more the long way I go about doing things. Unless I'm doing a weird angle or having trouble getting a likeness of someone, I'll generally skip mapping out the planes, drawing the eyeball, the mouth muscles, and occasionally the volumetric forms of the nose. It's by no means the only way to draw things. This is just how I go about drawing faces. Hopefully it'll be of some use for you!
No matter what you draw - realism, abstract, anime, or cartoons - it's important to know at least a little anatomy and how to draw the human figure. Having a solid understanding of the basics will help you have a solid drawing, regardless of where you go stylistically.
I love how you did this because you could have drawn a person with perfect features like a see a lot of people do in tutorials but it's like you changed it and it really distinguishes the features from a lot of what i have seen.
Thanks! I know EXACTLY what you mean - too many artists seem to suffer from same-face syndrome. I used to have that same problem for years - hell, I STILL fall into that habit a bit with some of my more cartoon stuff occasionally.
I wish that more people would realize that there's more than one way to draw a face, and that "perfect" faces aren't necessarily the more interesting ones. I think that too many people worry about making facial features "beautiful" rather than distinctive, although I don't think that those two things have to be mutually exclusive.
I wish that more people would realize that there's more than one way to draw a face, and that "perfect" faces aren't necessarily the more interesting ones. I think that too many people worry about making facial features "beautiful" rather than distinctive, although I don't think that those two things have to be mutually exclusive.